Icarus, the new sci-fi survival game from DayZ creator Dean Hall's New Zealand studio RocketWerkz, has been delayed to November so the team can spend more time ensuring "the game is the best it can be our players."

In an update post on the game's official Steam page, RocketWerkz said that in keeping a close eye on the development cycle, the team "decided that we want to give Icarus more love by delaying the game, and improving upon our Beta process by spreading it across multiple weekends, with each having a specific focus." Though it's been delayed a few months, the studio will hold a series of beta weekends available to those who preorder Icarus on Steam.

The first runs from August 28-29, giving players a taste of the world by only opening the Forest biome and disabling Torrential Storms, sporadic weather events that impact the environment. The second will be available from September 11-12 and enables these climate irregularities. There will be a beta on every other weekend until November 6, which kicks off Icarus' final beta before the game's launch.

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